Add c# to rust example
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3
csharp-to-rust/.gitignore
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csharp-to-rust/.gitignore
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/target
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**/*.rs.bk
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Cargo.lock
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csharp-to-rust/Cargo.toml
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csharp-to-rust/Cargo.toml
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[package]
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name = "csharp-to-rust"
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version = "0.1.0"
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authors = ["Wesley Hill <wesley@hakobaito.co.uk>"]
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[lib]
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name = "double_input"
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crate-type = ["cdylib"]
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csharp-to-rust/Makefile
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csharp-to-rust/Makefile
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all: target/debug/libdouble_input
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csc src/double.cs
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mono ./double.exe
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target/debug/libdouble_input: src/lib.rs Cargo.toml
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rustc --crate-name double_input src/lib.rs --crate-type cdylib -o libdouble_input
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clean:
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rm -rf target double.exe
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csharp-to-rust/src/double.cs
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csharp-to-rust/src/double.cs
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using System;
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using System.Runtime.InteropServices;
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namespace DoubleClass {
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class Double {
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[DllImport ("libdouble_input")]
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public static extern int double_input (int input);
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public static void Main (string[] args) {
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Console.WriteLine (double_input (2));
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}
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}
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}
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csharp-to-rust/src/lib.rs
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csharp-to-rust/src/lib.rs
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#[no_mangle]
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pub extern fn double_input(input: i32) -> i32 {
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input * 2
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}
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