cleaned up text
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@@ -8,7 +8,7 @@ is Generators and the `Pin` type.
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>**Relevant for:**
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>- Understanding how the async/await syntax works, and how they're implemented
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>- Understanding how the async/await syntax works since it's how `await` is implemented
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>- Why we need `Pin`
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>- Why Rusts async model is extremely efficient
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@@ -57,6 +57,13 @@ While an effective solution there are mainly two downsides I'll focus on:
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1. The error messages produced could be extremely long and arcane
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2. Not optimal memory usage
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3. Did not allow to borrow across combinator steps.
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#3, is actually a major drawback with `Futures 1.0`, there were no way to borrow
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data across callbacks in Rust.
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This ends up being very un-ergonomic and often requiring extra allocations or
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copying to accomplish some tasks which is inefficient.
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The reason for the higher than optimal memory usage is that this is basically
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a callback-based approach, where each closure stores all the data it needs
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@@ -69,7 +76,9 @@ This is the model used in Async/Await today. It has two advantages:
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1. It's easy to convert normal Rust code to a stackless corotuine using using
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async/await as keywords (it can even be done using a macro).
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2. It uses memory very efficiently
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2. No need for context switching and saving/restoring CPU state
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3. No need to handle dynamic stack allocation
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4. It uses memory very efficiently
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The second point is in contrast to `Futures 1.0` (well, both are efficient in
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practice but thats beside the point). Generators are implemented as state
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@@ -181,8 +190,8 @@ you'll also know the basics of how `await` works. It's very similar.
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Now, there are some limitations in our naive state machine above. What happens when you have a
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`borrow` across a `yield` point?
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We could forbid that, but **one of the major design goals** for the async/await syntax has been
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to allow this. These kinds of borrows were not possible using `Futures 1.0` so we can't let this
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We could forbid that, but **one of the major design goals for the async/await syntax has been
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to allow this**. These kinds of borrows were not possible using `Futures 1.0` so we can't let this
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limitation just slip and call it a day yet.
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Instead of discussing it in theory, let's look at some code.
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@@ -261,11 +270,15 @@ If you try to compile this you'll get an error (just try it yourself by pressing
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What is the lifetime of `&String`. It's not the same as the lifetime of `Self`. It's not `static`.
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Turns out that it's not possible for us in Rusts syntax to describe this lifetime, which means, that
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to make this work, we'll have to let the compiler know that _we_ control this correctlt.
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to make this work, we'll have to let the compiler know that _we_ control this correct.
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That means turning to unsafe.
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Now, as you'll notice, this compiles:
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Let's try to write an implementation that will compiler using `unsafe`. As you'll
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see we end up in a _self referential struct_. A struct which holds references
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into itself.
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As you'll notice, this compiles just fine!
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```rust,editable
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pub fn main() {
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@@ -344,10 +357,16 @@ impl Generator for GeneratorA {
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}
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}
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}
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```
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> Try to uncomment the line with `mem::swap` and see the result of running this code.
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But now, let's prevent the segfault from happening using `Pin`:
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While the example above compiles just fine, we expose users of this code to
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both possible undefined behavior and other memory errors while using just safe
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Rust. This is a big problem!
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But now, let's prevent the segfault from happening using `Pin`. We'll discuss
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`Pin` more below, but you'll get an introduction here by just reading the
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comments.
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```rust,editable
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#![feature(optin_builtin_traits)]
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@@ -369,7 +388,7 @@ pub fn main() {
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let mut pinned1 = Box::pin(gen1);
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let mut pinned2 = Box::pin(gen2);
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// Uncomment these if you think it's safe to pin the values to the stack instead
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// (it is in this case)
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// (it is in this case). Remember to comment out the two previous lines first.
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//let mut pinned1 = unsafe { Pin::new_unchecked(&mut gen1) };
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//let mut pinned2 = unsafe { Pin::new_unchecked(&mut gen2) };
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@@ -438,7 +457,10 @@ impl Generator for GeneratorA {
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let borrowed = &to_borrow;
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let res = borrowed.len();
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// Tricks to actually get a self reference
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// Trick to actually get a self reference. We can't reference
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// the `String` earlier since these references will point to the
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// location in this stack frame which will not be valid anymore
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// when this function returns.
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*this = GeneratorA::Yield1 {to_borrow, borrowed: std::ptr::null()};
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match this {
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GeneratorA::Yield1{to_borrow, borrowed} => *borrowed = to_borrow,
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@@ -460,15 +482,24 @@ impl Generator for GeneratorA {
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}
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```
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However, this is also the point where we need to talk about one more concept to
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Now, as you see, the user of this code must either:
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1. Box the value and thereby allocating it on the heap
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2. Use `unsafe` and pin the value to the stack. The user knows that if they move
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the value afterwards it will violate the guarantee they promise to uphold when
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they did their unsafe implementation.
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Now, the code which is created and the need for `Pin` to allow for borrowing
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across `yield` points should be pretty clear.
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## Pin
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> Why
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>
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> 1. To understand `Generators` and `Futures`
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> 2. Knowing how to use `Pin` when implementing your own `Future`
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> 3. Understand self-referential types in Rust
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> 2. Knowing how to use `Pin` is required when implementing your own `Future`
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> 3. To understand self-referential types in Rust
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> 4. This is the way borrowing across `await` points is accomplished
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>
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> `Pin` was suggested in [RFC#2349][rfc2349]
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@@ -476,14 +507,14 @@ Ping consists of the `Pin` type and the `Unpin` marker. Let's start off with som
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1. Pin does nothing special, it only prevents the user of an API to violate some assumtions you make when writing your (most likely) unsafe code.
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2. Most standard library types implement `Unpin`
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3. `Unpin` means it's OK for this type.
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3. `Unpin` means it's OK for this type to be moved even when pinned.
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4. If you `Box` a value, that boxed value automatcally implements `Unpin`.
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5. The absolute main use case for `Pin` is to allow self referential types
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6. The implementation behind objects that doens't implement `Unpin` is always unsafe
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5. The main use case for `Pin` is to allow self referential types
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6. The implementation behind objects that doens't implement `Unpin` is most likely unsafe
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1. `Pin` prevents users from your code to break the assumtions you make when writing the `unsafe` implementation
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2. It doesn't solve the fact that you'll have to write unsafe code to actually implement it
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7. You're not really meant to be implementing `!Unpin`, but you can on nightly with a feature flag
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To get a
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> Unsafe code does not mean it's litterally "unsafe", it only relieves the guarantees you normally get from the compiler.
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> An `unsafe` implementation can be perfectly safe to do, but you have no safety net.
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