corrected futures 1.0 and 3.0 to 0.1 and 0.3
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@@ -545,8 +545,8 @@ case it's the well known Javascript event loop).
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Once one of the sub-tasks changes state to either `fulfilled` or `rejected` the
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task is scheduled to continue to the next step.
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Syntactically, Rusts Futures 1.0 was a lot like the promises example above and
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Rusts Futures 3.0 is a lot like async/await in our last example.
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Syntactically, Rusts Futures 0.1 was a lot like the promises example above and
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Rusts Futures 0.3 is a lot like async/await in our last example.
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Now this is also where the similarities with Rusts Futures stop. The reason we
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go through all this is to get an introduction and get into the right mindset for
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