finished book
This commit is contained in:
@@ -78,7 +78,7 @@
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<nav id="sidebar" class="sidebar" aria-label="Table of contents">
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<div class="sidebar-scrollbox">
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<ol class="chapter"><li><a href="0_introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li><a href="1_background_information.html"><strong aria-hidden="true">2.</strong> Some background information</a></li><li><a href="2_trait_objects.html"><strong aria-hidden="true">3.</strong> Trait objects and fat pointers</a></li><li><a href="3_generators_pin.html"><strong aria-hidden="true">4.</strong> Generators and Pin</a></li><li><a href="4_pin.html"><strong aria-hidden="true">5.</strong> Pin</a></li><li><a href="5_reactor_executor.html"><strong aria-hidden="true">6.</strong> Reactor/Executor Pattern</a></li><li><a href="6_future_example.html" class="active"><strong aria-hidden="true">7.</strong> The main example</a></li><li><a href="7_conclusion.html"><strong aria-hidden="true">8.</strong> Conclusion and exercises</a></li><li><a href="8_concurrent_futures.html"><strong aria-hidden="true">9.</strong> Bonus 1: concurrent futures</a></li></ol>
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<ol class="chapter"><li><a href="0_introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li><a href="1_background_information.html"><strong aria-hidden="true">2.</strong> Some background information</a></li><li><a href="2_trait_objects.html"><strong aria-hidden="true">3.</strong> Trait objects and fat pointers</a></li><li><a href="3_generators_pin.html"><strong aria-hidden="true">4.</strong> Generators and Pin</a></li><li><a href="4_pin.html"><strong aria-hidden="true">5.</strong> Pin</a></li><li><a href="6_future_example.html" class="active"><strong aria-hidden="true">6.</strong> The main example</a></li><li><a href="7_conclusion.html"><strong aria-hidden="true">7.</strong> Conclusion and exercises</a></li><li><a href="8_finished_example.html"><strong aria-hidden="true">8.</strong> Finished example (editable)</a></li></ol>
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</div>
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<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
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</nav>
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@@ -153,63 +153,32 @@ in your browser.</p>
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can always clone the repository and play around with the code yourself. There
|
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are two branches. The <code>basic_example</code> is this code, and the <code>basic_example_commented</code>
|
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is this example with extensive comments.</p>
|
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<blockquote>
|
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<p>If you want to follow along as we go through, initalize a new cargo project
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by creating a new folder and run <code>cargo init</code> inside it. Everything we write
|
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here will be in <code>main.rs</code></p>
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</blockquote>
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<h2><a class="header" href="#implementing-our-own-futures" id="implementing-our-own-futures">Implementing our own Futures</a></h2>
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<p>Let's start with why we wrote this book, by implementing our own <code>Futures</code>.</p>
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<pre><pre class="playpen"><code class="language-rust edition2018">use std::{
|
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<p>Let's start off by getting all our imports right away so you can follow along</p>
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<pre><code class="language-rust noplaypen ignore">use std::{
|
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future::Future, pin::Pin, sync::{mpsc::{channel, Sender}, Arc, Mutex},
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task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
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thread::{self, JoinHandle}, time::{Duration, Instant}
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};
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fn main() {
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// This is just to make it easier for us to see when our Future was resolved
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let start = Instant::now();
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// Many runtimes create a glocal `reactor` we pass it as an argument
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let reactor = Reactor::new();
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// Since we'll share this between threads we wrap it in a
|
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// atmically-refcounted- mutex.
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let reactor = Arc::new(Mutex::new(reactor));
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|
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// We create two tasks:
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// - first parameter is the `reactor`
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// - the second is a timeout in seconds
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// - the third is an `id` to identify the task
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let future1 = Task::new(reactor.clone(), 2, 1);
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let future2 = Task::new(reactor.clone(), 1, 2);
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|
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// an `async` block works the same way as an `async fn` in that it compiles
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// our code into a state machine, `yielding` at every `await` point.
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let fut1 = async {
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let val = future1.await;
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let dur = (Instant::now() - start).as_secs_f32();
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println!("Future got {} at time: {:.2}.", val, dur);
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};
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let fut2 = async {
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let val = future2.await;
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let dur = (Instant::now() - start).as_secs_f32();
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println!("Future got {} at time: {:.2}.", val, dur);
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};
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// Our executor can only run one and one future, this is pretty normal
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// though. You have a set of operations containing many futures that
|
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// ends up as a single future that drives them all to completion.
|
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let mainfut = async {
|
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fut1.await;
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fut2.await;
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};
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|
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// This executor will block the main thread until the futures is resolved
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block_on(mainfut);
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// When we're done, we want to shut down our reactor thread so our program
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// ends nicely.
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reactor.lock().map(|mut r| r.close()).unwrap();
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}
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//// ============================ EXECUTOR ====================================
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// Our executor takes any object which implements the `Future` trait
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</code></pre>
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<h2><a class="header" href="#the-executor" id="the-executor">The Executor</a></h2>
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<p>The executors task is to take one or more futures and run them to completion.</p>
|
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<p>The first thing an <code>executor</code> does when it gets a <code>Future</code> is polling it.</p>
|
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<p><strong>When polled one of three things can happen:</strong></p>
|
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<ul>
|
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<li>The future returns <code>Ready</code> and we schedule whatever chained operations to run</li>
|
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<li>The future hasn't been polled before so we pass it a <code>Waker</code> and suspend it</li>
|
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<li>The futures has been polled before but is not ready and returns <code>Pending</code></li>
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</ul>
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<p>Rust provides a way for the Reactor and Executor to communicate through the <code>Waker</code>. The reactor stores this <code>Waker</code> and calls <code>Waker::wake()</code> on it once
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a <code>Future</code> has resolved and should be polled again.</p>
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<p><strong>Our Executor will look like this:</strong></p>
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<pre><code class="language-rust noplaypen">// Our executor takes any object which implements the `Future` trait
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fn block_on<F: Future>(mut future: F) -> F::Output {
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// the first thing we do is to construct a `Waker` which we'll pass on to
|
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// the `reactor` so it can wake us up when an event is ready.
|
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@@ -237,25 +206,28 @@ fn block_on<F: Future>(mut future: F) -> F::Output {
|
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};
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val
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}
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// ====================== FUTURE IMPLEMENTATION ==============================
|
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|
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// This is the definition of our `Waker`. We use a regular thread-handle here.
|
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// It works but it's not a good solution. If one of our `Futures` holds a handle
|
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// to our thread and takes it with it to a different thread the followinc could
|
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// happen:
|
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// 1. Our future calls `unpark` from a different thread
|
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// 2. Our `executor` thinks that data is ready and wakes up and polls the future
|
||||
// 3. The future is not ready yet but one nanosecond later the `Reactor` gets
|
||||
// an event and calles `wake()` which also unparks our thread.
|
||||
// 4. This could all happen before we go to sleep again since these processes
|
||||
// run in parallel.
|
||||
// 5. Our reactor has called `wake` but our thread is still sleeping since it was
|
||||
// awake alredy at that point.
|
||||
// 6. We're deadlocked and our program stops working
|
||||
// There are many better soloutions, here are some:
|
||||
// - Use `std::sync::CondVar`
|
||||
// - Use [crossbeam::sync::Parker](https://docs.rs/crossbeam/0.7.3/crossbeam/sync/struct.Parker.html)
|
||||
</code></pre>
|
||||
<p>Inn all the examples here I've chose to comment the code extensively. I find it
|
||||
easier to follow that way than dividing if up into many paragraphs.</p>
|
||||
<p>We'll see more about the <code>Waker</code> in the next paragraph, but just look at it like
|
||||
a <em>trait object</em> like the one we constructed in the first chapter.</p>
|
||||
<blockquote>
|
||||
<p><code>Context</code> is just a wrapper around the <code>Waker</code>. At the time of writing this
|
||||
book it's nothing more. In the future it might be possible that the <code>Context</code>
|
||||
object will do more than just wrapping a <code>Future</code> so having this extra
|
||||
abstraction gives some flexibility in the future.</p>
|
||||
</blockquote>
|
||||
<p>You'll notice how we use <code>Pin</code> here to pin the future when we poll it.</p>
|
||||
<p>Now that you've read so much about <code>Generators</code> and <code>Pin</code> already this should
|
||||
be rather easy to understand. <code>Future</code> is a state machine, every <code>await</code> point
|
||||
is a <code>yield</code> point. We could borrow data across <code>await</code> points and we meet the
|
||||
exact same challenges as we do when borrowing across <code>yield</code> points.</p>
|
||||
<p>As we explained in that chapter, we use <code>Pin</code> and the guarantees that give us to
|
||||
allow <code>Futures</code> to have self references.</p>
|
||||
<h2><a class="header" href="#the-future-implementation" id="the-future-implementation">The <code>Future</code> implementation</a></h2>
|
||||
<pre><code class="language-rust noplaypen">// This is the definition of our `Waker`. We use a regular thread-handle here.
|
||||
// It works but it's not a good solution. It's easy to fix though, I'll explain
|
||||
// after this code snippet.
|
||||
#[derive(Clone)]
|
||||
struct MyWaker {
|
||||
thread: thread::Thread,
|
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@@ -324,11 +296,12 @@ impl Task {
|
||||
// This is our `Future` implementation
|
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impl Future for Task {
|
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// The output for this kind of `leaf future` is just an `usize`. For other
|
||||
// futures this could be something more interesting like a byte stream.
|
||||
// futures this could be something more interesting like a bytearray.
|
||||
type Output = usize;
|
||||
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
||||
let mut r = self.reactor.lock().unwrap();
|
||||
// we check with the `Reactor` if this future is in its "readylist"
|
||||
// i.e. if it's `Ready`
|
||||
if r.is_ready(self.id) {
|
||||
// if it is, we return the data. In this case it's just the ID of
|
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// the task.
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||||
@@ -348,10 +321,63 @@ impl Future for Task {
|
||||
}
|
||||
}
|
||||
}
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||||
|
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// =============================== REACTOR ===================================
|
||||
|
||||
// This is a "fake" reactor. It does no real I/O, but that also makes our
|
||||
</code></pre>
|
||||
<p>This is mostly pretty straight forward. The confusing part is the strange way
|
||||
we need to construct the <code>Waker</code>, but since we've already created our own
|
||||
<em>trait objects</em> from raw parts, this looks pretty familiar. Actually, it's
|
||||
even a bit easier.</p>
|
||||
<p>We use an <code>Arc</code> here to pass out a ref-counted borrow of our <code>MyWaker</code>. This
|
||||
is pretty normal, and makes this easy and safe to work with. Cloning a <code>Waker</code>
|
||||
is as easy as increasing the refcount.</p>
|
||||
<p>Dropping a <code>Waker</code> is as easy as decreasing the refcount. Now, in special
|
||||
cases we could choose to not use an <code>Arc</code>. So this low-level method is there
|
||||
to allow such cases. </p>
|
||||
<p>Indeed, if we only used <code>Arc</code> there is no reason for us to go through all the
|
||||
trouble of creating our own <code>vtable</code> and a <code>RawWaker</code>. We could just implement
|
||||
a normal trait.</p>
|
||||
<p>Fortunately, in the future this will probably be possible in the standard
|
||||
library as well. For now, <a href="https://rust-lang-nursery.github.io/futures-api-docs/0.3.0-alpha.13/futures/task/trait.ArcWake.html">this trait lives in the nursery</a>, but mye
|
||||
guess is that this will be a part of the standard library after som maturing.</p>
|
||||
<p>We choose to pass in a reference to the whole <code>Reactor</code> here. This is not normal.
|
||||
The reactor will often be a global resource which let's us register interests
|
||||
without passing around a reference.</p>
|
||||
<h3><a class="header" href="#why-using-thread-parkunpark-is-a-bad-idea-for-a-library" id="why-using-thread-parkunpark-is-a-bad-idea-for-a-library">Why using thread park/unpark is a bad idea for a library</a></h3>
|
||||
<p>It could deadlock easily since anyone could get a handle to the <code>executor thread</code>
|
||||
and call park/unpark on it.</p>
|
||||
<p>If one of our <code>Futures</code> holds a handle to our thread and takes it with it to a different thread the followinc could happen:</p>
|
||||
<ol>
|
||||
<li>A future could call <code>unpark</code> on the executor thread from a different thread</li>
|
||||
<li>Our <code>executor</code> thinks that data is ready and wakes up and polls the future</li>
|
||||
<li>The future is not ready yet but one nanosecond later the <code>Reactor</code> gets
|
||||
an event and calles <code>wake()</code> which also unparks our thread.</li>
|
||||
<li>This could all happen before we go to sleep again since these processes
|
||||
run in parallel.</li>
|
||||
<li>Our reactor has called <code>wake</code> but our thread is still sleeping since it was
|
||||
awake alredy at that point.</li>
|
||||
<li>We're deadlocked and our program stops working</li>
|
||||
</ol>
|
||||
<p>There are many better soloutions, here are some:</p>
|
||||
<ul>
|
||||
<li>Use <code>std::sync::CondVar</code></li>
|
||||
<li>Use <a href="https://docs.rs/crossbeam/0.7.3/crossbeam/sync/struct.Parker.html">crossbeam::sync::Parker</a></li>
|
||||
</ul>
|
||||
<h2><a class="header" href="#the-reactor" id="the-reactor">The Reactor</a></h2>
|
||||
<p>This is the home stretch, and not strictly <code>Future</code> related, but we need one
|
||||
to have an example to run.</p>
|
||||
<p>Since concurrency mostly makes sense when interacting with the outside world (or
|
||||
at least some peripheral), we need something to actually abstract over this
|
||||
interaction in an asynchronous way. </p>
|
||||
<p>This is the <code>Reactors</code> job. Most often you'll see reactors in rust use a library called <a href="https://github.com/tokio-rs/mio">Mio</a>, which provides non
|
||||
blocking APIs and event notification for several platforms.</p>
|
||||
<p>The reactor will typically give you something like a <code>TcpStream</code> (or any other resource) which you'll use to create an I/O request. What you get in return
|
||||
is a <code>Future</code>. Or if the <code>Reactor</code> is registered as a global resource (which
|
||||
is pretty normal), our <code>Task</code> in would instead be a special <code>TcpStream</code> which
|
||||
registers interest with the global <code>Reactor</code>.</p>
|
||||
<p>We can call this kind of <code>Future</code> a "leaf Future`, since it's some operation
|
||||
we'll actually wait on and that we can chain operations on which are performed
|
||||
once the leaf future is ready. </p>
|
||||
<p>Our Reactor will look like this:</p>
|
||||
<pre><code class="language-rust noplaypen">// This is a "fake" reactor. It does no real I/O, but that also makes our
|
||||
// code possible to run in the book and in the playground
|
||||
struct Reactor {
|
||||
// we need some way of registering a Task with the reactor. Normally this
|
||||
@@ -457,27 +483,35 @@ impl Drop for Reactor {
|
||||
self.handle.take().map(|h| h.join().unwrap()).unwrap();
|
||||
}
|
||||
}
|
||||
</code></pre></pre>
|
||||
<h2><a class="header" href="#our-finished-code" id="our-finished-code">Our finished code</a></h2>
|
||||
<p>Here is the whole example. You can edit it right here in your browser and
|
||||
run it yourself. Have fun!</p>
|
||||
<pre><pre class="playpen"><code class="language-rust edition2018 editable">
|
||||
use std::{
|
||||
future::Future, pin::Pin, sync::{mpsc::{channel, Sender}, Arc, Mutex},
|
||||
task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
|
||||
thread::{self, JoinHandle}, time::{Duration, Instant}
|
||||
};
|
||||
|
||||
</code></pre>
|
||||
<p>It's a lot of code though, but essentially we just spawn off a new thread
|
||||
and make it sleep for some time which we specify when we create a <code>Task</code>.</p>
|
||||
<p>Now, let's test our code and see if it works:</p>
|
||||
<pre><pre class="playpen"><code class="language-rust edition2018"># use std::{
|
||||
# future::Future, pin::Pin, sync::{mpsc::{channel, Sender}, Arc, Mutex},
|
||||
# task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
|
||||
# thread::{self, JoinHandle}, time::{Duration, Instant}
|
||||
# };
|
||||
#
|
||||
fn main() {
|
||||
// This is just to make it easier for us to see when our Future was resolved
|
||||
let start = Instant::now();
|
||||
|
||||
// Many runtimes create a glocal `reactor` we pass it as an argument
|
||||
let reactor = Reactor::new();
|
||||
// Since we'll share this between threads we wrap it in a
|
||||
// atmically-refcounted- mutex.
|
||||
let reactor = Arc::new(Mutex::new(reactor));
|
||||
|
||||
// We create two tasks:
|
||||
// - first parameter is the `reactor`
|
||||
// - the second is a timeout in seconds
|
||||
// - the third is an `id` to identify the task
|
||||
let future1 = Task::new(reactor.clone(), 2, 1);
|
||||
let future2 = Task::new(reactor.clone(), 1, 2);
|
||||
|
||||
// an `async` block works the same way as an `async fn` in that it compiles
|
||||
// our code into a state machine, `yielding` at every `await` point.
|
||||
let fut1 = async {
|
||||
let val = future1.await;
|
||||
let dur = (Instant::now() - start).as_secs_f32();
|
||||
@@ -490,169 +524,270 @@ fn main() {
|
||||
println!("Future got {} at time: {:.2}.", val, dur);
|
||||
};
|
||||
|
||||
// Our executor can only run one and one future, this is pretty normal
|
||||
// though. You have a set of operations containing many futures that
|
||||
// ends up as a single future that drives them all to completion.
|
||||
let mainfut = async {
|
||||
fut1.await;
|
||||
fut2.await;
|
||||
};
|
||||
|
||||
// This executor will block the main thread until the futures is resolved
|
||||
block_on(mainfut);
|
||||
// When we're done, we want to shut down our reactor thread so our program
|
||||
// ends nicely.
|
||||
reactor.lock().map(|mut r| r.close()).unwrap();
|
||||
}
|
||||
|
||||
//// ============================ EXECUTOR ====================================
|
||||
fn block_on<F: Future>(mut future: F) -> F::Output {
|
||||
let mywaker = Arc::new(MyWaker{ thread: thread::current() });
|
||||
let waker = waker_into_waker(Arc::into_raw(mywaker));
|
||||
let mut cx = Context::from_waker(&waker);
|
||||
let val = loop {
|
||||
let pinned = unsafe { Pin::new_unchecked(&mut future) };
|
||||
match Future::poll(pinned, &mut cx) {
|
||||
Poll::Ready(val) => break val,
|
||||
Poll::Pending => thread::park(),
|
||||
};
|
||||
};
|
||||
val
|
||||
}
|
||||
|
||||
// ====================== FUTURE IMPLEMENTATION ==============================
|
||||
#[derive(Clone)]
|
||||
struct MyWaker {
|
||||
thread: thread::Thread,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Task {
|
||||
id: usize,
|
||||
reactor: Arc<Mutex<Reactor>>,
|
||||
data: u64,
|
||||
is_registered: bool,
|
||||
}
|
||||
|
||||
fn mywaker_wake(s: &MyWaker) {
|
||||
let waker_ptr: *const MyWaker = s;
|
||||
let waker_arc = unsafe {Arc::from_raw(waker_ptr)};
|
||||
waker_arc.thread.unpark();
|
||||
}
|
||||
|
||||
fn mywaker_clone(s: &MyWaker) -> RawWaker {
|
||||
let arc = unsafe { Arc::from_raw(s).clone() };
|
||||
std::mem::forget(arc.clone()); // increase ref count
|
||||
RawWaker::new(Arc::into_raw(arc) as *const (), &VTABLE)
|
||||
}
|
||||
|
||||
const VTABLE: RawWakerVTable = unsafe {
|
||||
RawWakerVTable::new(
|
||||
|s| mywaker_clone(&*(s as *const MyWaker)), // clone
|
||||
|s| mywaker_wake(&*(s as *const MyWaker)), // wake
|
||||
|s| mywaker_wake(*(s as *const &MyWaker)), // wake by ref
|
||||
|s| drop(Arc::from_raw(s as *const MyWaker)), // decrease refcount
|
||||
)
|
||||
};
|
||||
|
||||
fn waker_into_waker(s: *const MyWaker) -> Waker {
|
||||
let raw_waker = RawWaker::new(s as *const (), &VTABLE);
|
||||
unsafe { Waker::from_raw(raw_waker) }
|
||||
}
|
||||
|
||||
impl Task {
|
||||
fn new(reactor: Arc<Mutex<Reactor>>, data: u64, id: usize) -> Self {
|
||||
Task {
|
||||
id,
|
||||
reactor,
|
||||
data,
|
||||
is_registered: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for Task {
|
||||
type Output = usize;
|
||||
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
||||
let mut r = self.reactor.lock().unwrap();
|
||||
if r.is_ready(self.id) {
|
||||
Poll::Ready(self.id)
|
||||
} else if self.is_registered {
|
||||
Poll::Pending
|
||||
} else {
|
||||
r.register(self.data, cx.waker().clone(), self.id);
|
||||
drop(r);
|
||||
self.is_registered = true;
|
||||
Poll::Pending
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// =============================== REACTOR ===================================
|
||||
struct Reactor {
|
||||
dispatcher: Sender<Event>,
|
||||
handle: Option<JoinHandle<()>>,
|
||||
readylist: Arc<Mutex<Vec<usize>>>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
enum Event {
|
||||
Close,
|
||||
Simple(Waker, u64, usize),
|
||||
}
|
||||
|
||||
impl Reactor {
|
||||
fn new() -> Self {
|
||||
let (tx, rx) = channel::<Event>();
|
||||
let readylist = Arc::new(Mutex::new(vec![]));
|
||||
let rl_clone = readylist.clone();
|
||||
let mut handles = vec![];
|
||||
let handle = thread::spawn(move || {
|
||||
// This simulates some I/O resource
|
||||
for event in rx {
|
||||
let rl_clone = rl_clone.clone();
|
||||
match event {
|
||||
Event::Close => break,
|
||||
Event::Simple(waker, duration, id) => {
|
||||
let event_handle = thread::spawn(move || {
|
||||
thread::sleep(Duration::from_secs(duration));
|
||||
rl_clone.lock().map(|mut rl| rl.push(id)).unwrap();
|
||||
waker.wake();
|
||||
});
|
||||
|
||||
handles.push(event_handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for handle in handles {
|
||||
handle.join().unwrap();
|
||||
}
|
||||
});
|
||||
|
||||
Reactor {
|
||||
readylist,
|
||||
dispatcher: tx,
|
||||
handle: Some(handle),
|
||||
}
|
||||
}
|
||||
|
||||
fn register(&mut self, duration: u64, waker: Waker, data: usize) {
|
||||
self.dispatcher
|
||||
.send(Event::Simple(waker, duration, data))
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn close(&mut self) {
|
||||
self.dispatcher.send(Event::Close).unwrap();
|
||||
}
|
||||
|
||||
fn is_ready(&self, id_to_check: usize) -> bool {
|
||||
self.readylist
|
||||
.lock()
|
||||
.map(|rl| rl.iter().any(|id| *id == id_to_check))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Reactor {
|
||||
fn drop(&mut self) {
|
||||
self.handle.take().map(|h| h.join().unwrap()).unwrap();
|
||||
}
|
||||
}
|
||||
#//// ============================ EXECUTOR ====================================
|
||||
#
|
||||
#// Our executor takes any object which implements the `Future` trait
|
||||
#fn block_on<F: Future>(mut future: F) -> F::Output {
|
||||
# // the first thing we do is to construct a `Waker` which we'll pass on to
|
||||
# // the `reactor` so it can wake us up when an event is ready.
|
||||
# let mywaker = Arc::new(MyWaker{ thread: thread::current() });
|
||||
# let waker = waker_into_waker(Arc::into_raw(mywaker));
|
||||
# // The context struct is just a wrapper for a `Waker` object. Maybe in the
|
||||
# // future this will do more, but right now it's just a wrapper.
|
||||
# let mut cx = Context::from_waker(&waker);
|
||||
#
|
||||
# // We poll in a loop, but it's not a busy loop. It will only run when
|
||||
# // an event occurs, or a thread has a "spurious wakeup" (an unexpected wakeup
|
||||
# // that can happen for no good reason).
|
||||
# let val = loop {
|
||||
# // So, since we run this on one thread and run one future to completion
|
||||
# // we can pin the `Future` to the stack. This is unsafe, but saves an
|
||||
# // allocation. We could `Box::pin` it too if we wanted. This is however
|
||||
# // safe since we don't move the `Future` here.
|
||||
# let pinned = unsafe { Pin::new_unchecked(&mut future) };
|
||||
# match Future::poll(pinned, &mut cx) {
|
||||
# // when the Future is ready we're finished
|
||||
# Poll::Ready(val) => break val,
|
||||
# // If we get a `pending` future we just go to sleep...
|
||||
# Poll::Pending => thread::park(),
|
||||
# };
|
||||
# };
|
||||
# val
|
||||
#}
|
||||
#
|
||||
#// ====================== FUTURE IMPLEMENTATION ==============================
|
||||
#
|
||||
#// This is the definition of our `Waker`. We use a regular thread-handle here.
|
||||
#// It works but it's not a good solution. If one of our `Futures` holds a handle
|
||||
#// to our thread and takes it with it to a different thread the followinc could
|
||||
#// happen:
|
||||
#// 1. Our future calls `unpark` from a different thread
|
||||
#// 2. Our `executor` thinks that data is ready and wakes up and polls the future
|
||||
#// 3. The future is not ready yet but one nanosecond later the `Reactor` gets
|
||||
#// an event and calles `wake()` which also unparks our thread.
|
||||
#// 4. This could all happen before we go to sleep again since these processes
|
||||
#// run in parallel.
|
||||
#// 5. Our reactor has called `wake` but our thread is still sleeping since it was
|
||||
#// awake alredy at that point.
|
||||
#// 6. We're deadlocked and our program stops working
|
||||
#// There are many better soloutions, here are some:
|
||||
#// - Use `std::sync::CondVar`
|
||||
#// - Use [crossbeam::sync::Parker](https://docs.rs/crossbeam/0.7.3/crossbeam/sync/#struct.Parker.html)
|
||||
##[derive(Clone)]
|
||||
#struct MyWaker {
|
||||
# thread: thread::Thread,
|
||||
#}
|
||||
#
|
||||
#// This is the definition of our `Future`. It keeps all the information we
|
||||
#// need. This one holds a reference to our `reactor`, that's just to make
|
||||
#// this example as easy as possible. It doesn't need to hold a reference to
|
||||
#// the whole reactor, but it needs to be able to register itself with the
|
||||
#// reactor.
|
||||
##[derive(Clone)]
|
||||
#pub struct Task {
|
||||
# id: usize,
|
||||
# reactor: Arc<Mutex<Reactor>>,
|
||||
# data: u64,
|
||||
# is_registered: bool,
|
||||
#}
|
||||
#
|
||||
#// These are function definitions we'll use for our waker. Remember the
|
||||
#// "Trait Objects" chapter from the book.
|
||||
#fn mywaker_wake(s: &MyWaker) {
|
||||
# let waker_ptr: *const MyWaker = s;
|
||||
# let waker_arc = unsafe {Arc::from_raw(waker_ptr)};
|
||||
# waker_arc.thread.unpark();
|
||||
#}
|
||||
#
|
||||
#// Since we use an `Arc` cloning is just increasing the refcount on the smart
|
||||
#// pointer.
|
||||
#fn mywaker_clone(s: &MyWaker) -> RawWaker {
|
||||
# let arc = unsafe { Arc::from_raw(s).clone() };
|
||||
# std::mem::forget(arc.clone()); // increase ref count
|
||||
# RawWaker::new(Arc::into_raw(arc) as *const (), &VTABLE)
|
||||
#}
|
||||
#
|
||||
#// This is actually a "helper funtcion" to create a `Waker` vtable. In contrast
|
||||
#// to when we created a `Trait Object` from scratch we don't need to concern
|
||||
#// ourselves with the actual layout of the `vtable` and only provide a fixed
|
||||
#// set of functions
|
||||
#const VTABLE: RawWakerVTable = unsafe {
|
||||
# RawWakerVTable::new(
|
||||
# |s| mywaker_clone(&*(s as *const MyWaker)), // clone
|
||||
# |s| mywaker_wake(&*(s as *const MyWaker)), // wake
|
||||
# |s| mywaker_wake(*(s as *const &MyWaker)), // wake by ref
|
||||
# |s| drop(Arc::from_raw(s as *const MyWaker)), // decrease refcount
|
||||
# )
|
||||
#};
|
||||
#
|
||||
#// Instead of implementing this on the `MyWaker` oject in `impl Mywaker...` we
|
||||
#// just use this pattern instead since it saves us some lines of code.
|
||||
#fn waker_into_waker(s: *const MyWaker) -> Waker {
|
||||
# let raw_waker = RawWaker::new(s as *const (), &VTABLE);
|
||||
# unsafe { Waker::from_raw(raw_waker) }
|
||||
#}
|
||||
#
|
||||
#impl Task {
|
||||
# fn new(reactor: Arc<Mutex<Reactor>>, data: u64, id: usize) -> Self {
|
||||
# Task {
|
||||
# id,
|
||||
# reactor,
|
||||
# data,
|
||||
# is_registered: false,
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#// This is our `Future` implementation
|
||||
#impl Future for Task {
|
||||
# // The output for this kind of `leaf future` is just an `usize`. For other
|
||||
# // futures this could be something more interesting like a byte stream.
|
||||
# type Output = usize;
|
||||
# fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
||||
# let mut r = self.reactor.lock().unwrap();
|
||||
# // we check with the `Reactor` if this future is in its "readylist"
|
||||
# if r.is_ready(self.id) {
|
||||
# // if it is, we return the data. In this case it's just the ID of
|
||||
# // the task.
|
||||
# Poll::Ready(self.id)
|
||||
# } else if self.is_registered {
|
||||
# // If the future is registered alredy, we just return `Pending`
|
||||
# Poll::Pending
|
||||
# } else {
|
||||
# // If we get here, it must be the first time this `Future` is polled
|
||||
# // so we register a task with our `reactor`
|
||||
# r.register(self.data, cx.waker().clone(), self.id);
|
||||
# // oh, we have to drop the lock on our `Mutex` here because we can't
|
||||
# // have a shared and exclusive borrow at the same time
|
||||
# drop(r);
|
||||
# self.is_registered = true;
|
||||
# Poll::Pending
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
# // =============================== REACTOR ===================================
|
||||
# // This is a "fake" reactor. It does no real I/O, but that also makes our
|
||||
# // code possible to run in the book and in the playground
|
||||
# struct Reactor {
|
||||
# // we need some way of registering a Task with the reactor. Normally this
|
||||
# // would be an "interest" in an I/O event
|
||||
# dispatcher: Sender<Event>,
|
||||
# handle: Option<JoinHandle<()>>,
|
||||
# // This is a list of tasks that are ready, which means they should be polled
|
||||
# // for data.
|
||||
# readylist: Arc<Mutex<Vec<usize>>>,
|
||||
# }
|
||||
#
|
||||
# // We just have two kind of events. A timeout event, a "timeout" event called
|
||||
# // `Simple` and a `Close` event to close down our reactor.
|
||||
# #[derive(Debug)]
|
||||
# enum Event {
|
||||
# Close,
|
||||
# Simple(Waker, u64, usize),
|
||||
# }
|
||||
#
|
||||
# impl Reactor {
|
||||
# fn new() -> Self {
|
||||
# // The way we register new events with our reactor is using a regular
|
||||
# // channel
|
||||
# let (tx, rx) = channel::<Event>();
|
||||
# let readylist = Arc::new(Mutex::new(vec![]));
|
||||
# let rl_clone = readylist.clone();
|
||||
#
|
||||
# // This `Vec` will hold handles to all threads we spawn so we can
|
||||
# // join them later on and finish our programm in a good manner
|
||||
# let mut handles = vec![];
|
||||
# // This will be the "Reactor thread"
|
||||
# let handle = thread::spawn(move || {
|
||||
# // This simulates some I/O resource
|
||||
# for event in rx {
|
||||
# let rl_clone = rl_clone.clone();
|
||||
# match event {
|
||||
# // If we get a close event we break out of the loop we're in
|
||||
# Event::Close => break,
|
||||
# Event::Simple(waker, duration, id) => {
|
||||
#
|
||||
# // When we get an event we simply spawn a new thread...
|
||||
# let event_handle = thread::spawn(move || {
|
||||
# //... which will just sleep for the number of seconds
|
||||
# // we provided when creating the `Task`.
|
||||
# thread::sleep(Duration::from_secs(duration));
|
||||
# // When it's done sleeping we put the ID of this task
|
||||
# // on the "readylist"
|
||||
# rl_clone.lock().map(|mut rl| rl.push(id)).unwrap();
|
||||
# // Then we call `wake` which will wake up our
|
||||
# // executor and start polling the futures
|
||||
# waker.wake();
|
||||
# });
|
||||
#
|
||||
# handles.push(event_handle);
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# // When we exit the Reactor we first join all the handles on
|
||||
# // the child threads we've spawned so we catch any panics and
|
||||
# // release all resources.
|
||||
# for handle in handles {
|
||||
# handle.join().unwrap();
|
||||
# }
|
||||
# });
|
||||
#
|
||||
# Reactor {
|
||||
# readylist,
|
||||
# dispatcher: tx,
|
||||
# handle: Some(handle),
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# fn register(&mut self, duration: u64, waker: Waker, data: usize) {
|
||||
# // registering an event is as simple as sending an `Event` through
|
||||
# // the channel.
|
||||
# self.dispatcher
|
||||
# .send(Event::Simple(waker, duration, data))
|
||||
# .unwrap();
|
||||
# }
|
||||
#
|
||||
# fn close(&mut self) {
|
||||
# self.dispatcher.send(Event::Close).unwrap();
|
||||
# }
|
||||
#
|
||||
# // We need a way to check if any event's are ready. This will simply
|
||||
# // look through the "readylist" for an event macthing the ID we want to
|
||||
# // check for.
|
||||
# fn is_ready(&self, id_to_check: usize) -> bool {
|
||||
# self.readylist
|
||||
# .lock()
|
||||
# .map(|rl| rl.iter().any(|id| *id == id_to_check))
|
||||
# .unwrap()
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# // When our `Reactor` is dropped we join the reactor thread with the thread
|
||||
# // owning our `Reactor` so we catch any panics and release all resources.
|
||||
# // It's not needed for this to work, but it really is a best practice to join
|
||||
# // all threads you spawn.
|
||||
# impl Drop for Reactor {
|
||||
# fn drop(&mut self) {
|
||||
# self.handle.take().map(|h| h.join().unwrap()).unwrap();
|
||||
# }
|
||||
# }
|
||||
</code></pre></pre>
|
||||
|
||||
</main>
|
||||
@@ -660,7 +795,7 @@ impl Drop for Reactor {
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
|
||||
<a rel="prev" href="5_reactor_executor.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
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|
||||
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|
||||
</a>
|
||||
|
||||
@@ -678,7 +813,7 @@ impl Drop for Reactor {
|
||||
|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
|
||||
<a href="5_reactor_executor.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
<a href="4_pin.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
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|
||||
</a>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user