Files
simple-rust-tests/__serialization/flatbuffers/src/main.rs
2020-10-17 12:01:53 +08:00

58 lines
1.8 KiB
Rust

#[allow(dead_code, unused_imports)]
mod monster_generated;
use flatbuffers::FlatBufferBuilder;
use monster_generated::my_game::sample::Monster;
use monster_generated::my_game::sample::MonsterArgs;
// https://github.com/frol/flatc-rust/blob/master/examples/tutorial/src/main.rs
fn main() {
let mut fbb = FlatBufferBuilder::new();
let name = fbb.create_string("Sample Name!");
let monster = Monster::create(&mut fbb, &MonsterArgs {
mana: 150,
hp: 80,
name: Some(name),
..Default::default()
});
fbb.finish(monster, None);
let buff = fbb.finished_data();
println!("FlatBuffers: {}", hex::encode(&buff));
let monster_2 = flatbuffers::get_root::<Monster>(&buff);
println!("Monster hp: {}", monster_2.hp());
println!("Monster name: {:?}", monster_2.name());
let offset_to_body = u32::from_le_bytes(get_4bytes(&buff));
println!("Offset to body : {:>4}, hex: {}", offset_to_body, hex::encode(&get_4bytes(&buff)));
let xx = &buff[4..offset_to_body as usize];
println!("{}", hex::encode(xx));
let offset_to_vtable = u32::from_le_bytes(get_4bytes(&buff[offset_to_body as usize..]));
println!("Offset to vtable: {:>4}, hex: {}", offset_to_vtable, hex::encode(get_4bytes(&buff[offset_to_body as usize..])));
let a1 = u16::from_le_bytes(get_2bytes(&buff[offset_to_body as usize..]));
let a2 = u16::from_le_bytes(get_2bytes(&buff[(offset_to_body + 2) as usize..]));
println!("a1: {}, a2: {}", a1, a2);
}
fn get_2bytes(buff: &[u8]) -> [u8; 2] {
let mut ret = [0_u8; 2];
ret[0] = buff[0];
ret[1] = buff[1];
ret
}
fn get_4bytes(buff: &[u8]) -> [u8; 4] {
let mut ret = [0_u8; 4];
ret[0] = buff[0];
ret[1] = buff[1];
ret[2] = buff[2];
ret[3] = buff[3];
ret
}