201 lines
4.6 KiB
Rust
201 lines
4.6 KiB
Rust
#![feature(llvm_asm, naked_functions)]
|
||
|
||
const DEFAULT_STACK_SIZE: usize = 1024 * 1024 * 2;
|
||
const MAX_THREADS: usize = 4;
|
||
static mut RUNTIME: usize = 0;
|
||
|
||
pub struct Runtime {
|
||
threads: Vec<Thread>,
|
||
current: usize,
|
||
}
|
||
|
||
#[derive(PartialEq, Eq, Debug)]
|
||
enum State {
|
||
Available,
|
||
Running,
|
||
Ready,
|
||
}
|
||
|
||
struct Thread {
|
||
id: usize,
|
||
stack: Vec<u8>,
|
||
ctx: ThreadContext,
|
||
state: State,
|
||
}
|
||
|
||
#[derive(Debug, Default)]
|
||
#[repr(C)]
|
||
struct ThreadContext {
|
||
rsp: u64,
|
||
r15: u64,
|
||
r14: u64,
|
||
r13: u64,
|
||
r12: u64,
|
||
rbx: u64,
|
||
rbp: u64,
|
||
}
|
||
|
||
impl Thread {
|
||
fn new(id: usize) -> Self {
|
||
Thread {
|
||
id,
|
||
stack: vec![0_u8; DEFAULT_STACK_SIZE],
|
||
ctx: ThreadContext::default(),
|
||
state: State::Available,
|
||
}
|
||
}
|
||
}
|
||
|
||
impl Runtime {
|
||
pub fn new() -> Self {
|
||
let base_thread = Thread {
|
||
id: 0,
|
||
stack: vec![0_u8; DEFAULT_STACK_SIZE],
|
||
ctx: ThreadContext::default(),
|
||
state: State::Running,
|
||
};
|
||
|
||
let mut threads = vec![base_thread];
|
||
let mut available_threads: Vec<Thread> = (1..MAX_THREADS).map(|i| Thread::new(i)).collect();
|
||
threads.append(&mut available_threads);
|
||
|
||
Runtime {
|
||
threads,
|
||
current: 0,
|
||
}
|
||
}
|
||
|
||
pub fn init(&self) {
|
||
unsafe {
|
||
let r_ptr: *const Runtime = self;
|
||
RUNTIME = r_ptr as usize;
|
||
}
|
||
}
|
||
|
||
pub fn run(&mut self) -> ! {
|
||
while self.t_yield() {}
|
||
std::process::exit(0);
|
||
}
|
||
|
||
fn t_return(&mut self) {
|
||
if self.current != 0 {
|
||
self.threads[self.current].state = State::Available;
|
||
self.t_yield();
|
||
}
|
||
}
|
||
|
||
fn t_yield(&mut self) -> bool {
|
||
let mut pos = self.current;
|
||
while self.threads[pos].state != State::Ready {
|
||
pos += 1;
|
||
if pos == self.threads.len() {
|
||
pos = 0;
|
||
}
|
||
if pos == self.current {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if self.threads[self.current].state != State::Available {
|
||
self.threads[self.current].state = State::Ready;
|
||
}
|
||
|
||
self.threads[pos].state = State::Running;
|
||
let old_pos = self.current;
|
||
self.current = pos;
|
||
|
||
unsafe {
|
||
switch(&mut self.threads[old_pos].ctx, &self.threads[pos].ctx);
|
||
}
|
||
|
||
self.threads.len() > 0
|
||
}
|
||
|
||
pub fn spawn(&mut self, f: fn()) {
|
||
let available = self
|
||
.threads
|
||
.iter_mut()
|
||
.find(|t| t.state == State::Available)
|
||
.expect("no available thread.");
|
||
|
||
let size = available.stack.len();
|
||
unsafe {
|
||
let s_ptr = available.stack.as_mut_ptr().offset(size as isize);
|
||
let s_ptr = (s_ptr as usize & !15) as *mut u8;
|
||
std::ptr::write(s_ptr.offset(-16) as *mut u64, guard as u64);
|
||
std::ptr::write(s_ptr.offset(-24) as *mut u64, skip as u64);
|
||
std::ptr::write(s_ptr.offset(-32) as *mut u64, f as u64);
|
||
available.ctx.rsp = s_ptr.offset(-32) as u64;
|
||
}
|
||
available.state = State::Ready;
|
||
}
|
||
}
|
||
|
||
#[naked]
|
||
fn skip() { }
|
||
|
||
fn guard() {
|
||
unsafe {
|
||
let rt_ptr = RUNTIME as *mut Runtime;
|
||
(*rt_ptr).t_return();
|
||
};
|
||
}
|
||
|
||
pub fn yield_thread() {
|
||
unsafe {
|
||
let rt_ptr = RUNTIME as *mut Runtime;
|
||
(*rt_ptr).t_yield();
|
||
};
|
||
}
|
||
|
||
#[naked]
|
||
#[inline(never)]
|
||
unsafe fn switch(old: *mut ThreadContext, new: *const ThreadContext) {
|
||
llvm_asm!("
|
||
mov %rsp, 0x00($0)
|
||
mov %r15, 0x08($0)
|
||
mov %r14, 0x10($0)
|
||
mov %r13, 0x18($0)
|
||
mov %r12, 0x20($0)
|
||
mov %rbx, 0x28($0)
|
||
mov %rbp, 0x30($0)
|
||
|
||
mov 0x00($1), %rsp
|
||
mov 0x08($1), %r15
|
||
mov 0x10($1), %r14
|
||
mov 0x18($1), %r13
|
||
mov 0x20($1), %r12
|
||
mov 0x28($1), %rbx
|
||
mov 0x30($1), %rbp
|
||
ret
|
||
"
|
||
:
|
||
:"r"(old), "r"(new)
|
||
:
|
||
: "volatile", "alignstack"
|
||
);
|
||
}
|
||
fn main() {
|
||
let mut runtime = Runtime::new();
|
||
runtime.init();
|
||
runtime.spawn(|| {
|
||
println!("THREAD 1 STARTING");
|
||
let id = 1;
|
||
for i in 0..10 {
|
||
println!("thread: {} counter: {}", id, i);
|
||
yield_thread();
|
||
}
|
||
println!("THREAD 1 FINISHED");
|
||
});
|
||
runtime.spawn(|| {
|
||
println!("THREAD 2 STARTING");
|
||
let id = 2;
|
||
for i in 0..15 {
|
||
println!("thread: {} counter: {}", id, i);
|
||
yield_thread();
|
||
}
|
||
println!("THREAD 2 FINISHED");
|
||
});
|
||
runtime.run();
|
||
}
|