use anyhow::Result; use wasmtime::*; fn main() -> Result<()> { // Modules can be compiled through either the text or binary format let engine = Engine::default(); let wasm = include_bytes!("../wasms/simple_rust_wasm/target/wasm32-unknown-unknown/debug/simple_rust_wasm.wasm"); let module = Module::new(&engine, wasm)?; // Create a `Linker` which will be later used to instantiate this module. // Host functionality is defined by name within the `Linker`. let mut linker = Linker::new(&engine); linker.func_wrap("host", "hello", |caller: Caller<'_, u32>, param: i32| { println!("Got {} from WebAssembly", param); println!("my host state is: {}", caller.data()); })?; // All wasm objects operate within the context of a "store". Each // `Store` has a type parameter to store host-specific data, which in // this case we're using `4` for. let mut store = Store::new(&engine, 4); let instance = linker.instantiate(&mut store, &module)?; let hello = instance.get_typed_func::<(), ()>(&mut store, "hello")?; // And finally we can call the wasm! hello.call(&mut store, ())?; Ok(()) }