//! Traits and structs for implementing native classes. //! //! Native classes are implemented through the [`Class`][class-trait] trait. //! ``` //!# use boa_engine::{ //!# property::Attribute, //!# class::{Class, ClassBuilder}, //!# Context, JsResult, JsValue, //!# builtins::JsArgs, //!# }; //!# use boa_gc::{Finalize, Trace}; //!# //! // This does not have to be an enum it can also be a struct. //! #[derive(Debug, Trace, Finalize)] //! enum Animal { //! Cat, //! Dog, //! Other, //! } //! //! impl Class for Animal { //! // we set the binging name of this function to be `"Animal"`. //! const NAME: &'static str = "Animal"; //! //! // We set the length to `1` since we accept 1 arguments in the constructor. //! const LENGTH: usize = 1; //! //! // This is what is called when we do `new Animal()` //! fn constructor(_this: &JsValue, args: &[JsValue], context: &mut Context) -> JsResult { //! // This is equivalent to `String(arg)`. //! let kind = args.get_or_undefined(0).to_string(context)?; //! //! let animal = match kind.as_str() { //! "cat" => Self::Cat, //! "dog" => Self::Dog, //! _ => Self::Other, //! }; //! //! Ok(animal) //! } //! //! /// This is where the object is initialized. //! fn init(class: &mut ClassBuilder) -> JsResult<()> { //! class.method("speak", 0, |this, _args, _ctx| { //! if let Some(object) = this.as_object() { //! if let Some(animal) = object.downcast_ref::() { //! match &*animal { //! Self::Cat => println!("meow"), //! Self::Dog => println!("woof"), //! Self::Other => println!(r"¯\_(ツ)_/¯"), //! } //! } //! } //! Ok(JsValue::undefined()) //! }); //! //! Ok(()) //! } //! } //! ``` //! //! [class-trait]: ./trait.Class.html use crate::{ builtins::function::NativeFunctionSignature, object::{ConstructorBuilder, JsFunction, JsObject, NativeObject, ObjectData, PROTOTYPE}, property::{Attribute, PropertyDescriptor, PropertyKey}, Context, JsResult, JsValue, }; /// Native class. pub trait Class: NativeObject + Sized { /// The binding name of the object. const NAME: &'static str; /// The amount of arguments the class `constructor` takes, default is `0`. const LENGTH: usize = 0; /// The attributes the class will be binded with, default is `writable`, `enumerable`, `configurable`. const ATTRIBUTES: Attribute = Attribute::all(); /// The constructor of the class. fn constructor(this: &JsValue, args: &[JsValue], context: &mut Context) -> JsResult; /// Initializes the internals and the methods of the class. fn init(class: &mut ClassBuilder<'_>) -> JsResult<()>; } /// This is a wrapper around `Class::constructor` that sets the internal data of a class. /// /// This is automatically implemented, when a type implements `Class`. pub trait ClassConstructor: Class { /// The raw constructor that matches the `NativeFunction` signature. fn raw_constructor( this: &JsValue, args: &[JsValue], context: &mut Context, ) -> JsResult where Self: Sized; } impl ClassConstructor for T { fn raw_constructor(this: &JsValue, args: &[JsValue], context: &mut Context) -> JsResult where Self: Sized, { if this.is_undefined() { return context.throw_type_error(format!( "cannot call constructor of native class `{}` without new", T::NAME )); } let class_constructor = context.global_object().clone().get(T::NAME, context)?; let class_constructor = if let JsValue::Object(ref obj) = class_constructor { obj } else { return context.throw_type_error(format!( "invalid constructor for native class `{}` ", T::NAME )); }; let class_prototype = if let JsValue::Object(ref obj) = class_constructor.get(PROTOTYPE, context)? { obj.clone() } else { return context.throw_type_error(format!( "invalid default prototype for native class `{}`", T::NAME )); }; let prototype = this .as_object() .cloned() .map(|obj| { obj.get(PROTOTYPE, context) .map(|val| val.as_object().cloned()) }) .transpose()? .flatten() .unwrap_or(class_prototype); let native_instance = Self::constructor(this, args, context)?; let object_instance = JsObject::from_proto_and_data( prototype, ObjectData::native_object(Box::new(native_instance)), ); Ok(object_instance.into()) } } /// Class builder which allows adding methods and static methods to the class. #[derive(Debug)] pub struct ClassBuilder<'context> { builder: ConstructorBuilder<'context>, } impl<'context> ClassBuilder<'context> { #[inline] pub(crate) fn new(context: &'context mut Context) -> Self where T: ClassConstructor, { let mut builder = ConstructorBuilder::new(context, T::raw_constructor); builder.name(T::NAME); builder.length(T::LENGTH); Self { builder } } #[inline] pub(crate) fn build(mut self) -> JsFunction { JsFunction::from_object_unchecked(self.builder.build().into()) } /// Add a method to the class. /// /// It is added to `prototype`. #[inline] pub fn method( &mut self, name: N, length: usize, function: NativeFunctionSignature, ) -> &mut Self where N: AsRef, { self.builder.method(function, name.as_ref(), length); self } /// Add a static method to the class. /// /// It is added to class object itself. #[inline] pub fn static_method( &mut self, name: N, length: usize, function: NativeFunctionSignature, ) -> &mut Self where N: AsRef, { self.builder.static_method(function, name.as_ref(), length); self } /// Add a data property to the class, with the specified attribute. /// /// It is added to `prototype`. #[inline] pub fn property(&mut self, key: K, value: V, attribute: Attribute) -> &mut Self where K: Into, V: Into, { self.builder.property(key, value, attribute); self } /// Add a static data property to the class, with the specified attribute. /// /// It is added to class object itself. #[inline] pub fn static_property(&mut self, key: K, value: V, attribute: Attribute) -> &mut Self where K: Into, V: Into, { self.builder.static_property(key, value, attribute); self } /// Add an accessor property to the class, with the specified attribute. /// /// It is added to `prototype`. #[inline] pub fn accessor( &mut self, key: K, get: Option, set: Option, attribute: Attribute, ) -> &mut Self where K: Into, { self.builder.accessor(key, get, set, attribute); self } /// Add a static accessor property to the class, with the specified attribute. /// /// It is added to class object itself. #[inline] pub fn static_accessor( &mut self, key: K, get: Option, set: Option, attribute: Attribute, ) -> &mut Self where K: Into, { self.builder.static_accessor(key, get, set, attribute); self } /// Add a property descriptor to the class, with the specified attribute. /// /// It is added to `prototype`. #[inline] pub fn property_descriptor(&mut self, key: K, property: P) -> &mut Self where K: Into, P: Into, { self.builder.property_descriptor(key, property); self } /// Add a static property descriptor to the class, with the specified attribute. /// /// It is added to class object itself. #[inline] pub fn static_property_descriptor(&mut self, key: K, property: P) -> &mut Self where K: Into, P: Into, { self.builder.static_property_descriptor(key, property); self } /// Return the current context. #[inline] pub fn context(&mut self) -> &'_ mut Context { self.builder.context() } }