feat: update examples
This commit is contained in:
@@ -28,7 +28,7 @@ fn main() -> Result<()> {
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// this case we're using `4` for.
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// this case we're using `4` for.
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let mut store = Store::new(&engine, 4);
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let mut store = Store::new(&engine, 4);
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let instance = linker.instantiate(&mut store, &module)?;
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let instance = linker.instantiate(&mut store, &module)?;
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let hello = instance.get_typed_func::<(), (), _>(&mut store, "hello")?;
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let hello = instance.get_typed_func::<(), ()>(&mut store, "hello")?;
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// And finally we can call the wasm!
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// And finally we can call the wasm!
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hello.call(&mut store, ())?;
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hello.call(&mut store, ())?;
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@@ -38,11 +38,11 @@ fn main() -> Result<()> {
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// println!("memory size: {}", memory.size(&store));
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// println!("memory size: {}", memory.size(&store));
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let msg = "hatter".as_bytes();
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let msg = "hatter".as_bytes();
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let malloc_fn = instance.get_typed_func::<i32, i32, _>(&mut store, "__wbindgen_malloc")?;
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let malloc_fn = instance.get_typed_func::<i32, i32>(&mut store, "__wbindgen_malloc")?;
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let msg_ptr = malloc_fn.call(&mut store, msg.len() as i32)?;
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let msg_ptr = malloc_fn.call(&mut store, msg.len() as i32)?;
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memory.write(&mut store, msg_ptr as usize, msg)?;
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memory.write(&mut store, msg_ptr as usize, msg)?;
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let greet_fn = instance.get_typed_func::<(i32, i32), (), _>(&mut store, "greet")?;
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let greet_fn = instance.get_typed_func::<(i32, i32), ()>(&mut store, "greet")?;
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greet_fn.call(&mut store, (msg_ptr, msg.len() as i32))?;
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greet_fn.call(&mut store, (msg_ptr, msg.len() as i32))?;
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Ok(())
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Ok(())
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@@ -1,37 +1,63 @@
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use anyhow::Result;
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use anyhow::Result;
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use wasmtime::*;
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use wasmtime::*;
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struct MyState {
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name: String,
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count: usize,
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}
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fn main() -> Result<()> {
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fn main() -> Result<()> {
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// Modules can be compiled through either the text or binary format
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// First the wasm module needs to be compiled. This is done with a global
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// "compilation environment" within an `Engine`. Note that engines can be
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// further configured through `Config` if desired instead of using the
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// default like this is here.
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println!("Compiling module...");
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let engine = Engine::default();
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let engine = Engine::default();
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let wat = r#"
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let module = Module::new(&engine, r#"
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(module
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(module
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(import "host" "hello" (func $host_hello (param i32)))
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(func $hello (import "" "hello"))
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(func (export "run") (call $hello))
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)"#).unwrap();
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(func (export "hello")
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// After a module is compiled we create a `Store` which will contain
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i32.const 3
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// instantiated modules and other items like host functions. A Store
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call $host_hello)
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// contains an arbitrary piece of host information, and we use `MyState`
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)
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// here.
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"#;
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println!("Initializing...");
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let module = Module::new(&engine, wat)?;
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let mut store = Store::new(
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&engine,
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MyState {
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name: "hello, world!".to_string(),
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count: 0,
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},
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);
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// Create a `Linker` which will be later used to instantiate this module.
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// Our wasm module we'll be instantiating requires one imported function.
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// Host functionality is defined by name within the `Linker`.
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// the function takes no parameters and returns no results. We create a host
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let mut linker = Linker::new(&engine);
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// implementation of that function here, and the `caller` parameter here is
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linker.func_wrap("host", "hello", |caller: Caller<'_, u32>, param: i32| {
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// used to get access to our original `MyState` value.
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println!("Got {} from WebAssembly", param);
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println!("Creating callback...");
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println!("my host state is: {}", caller.data());
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let hello_func = Func::wrap(&mut store, |mut caller: Caller<'_, MyState>| {
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})?;
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println!("Calling back...");
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println!("> {}", caller.data().name);
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caller.data_mut().count += 1;
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});
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// All wasm objects operate within the context of a "store". Each
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// Once we've got that all set up we can then move to the instantiation
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// `Store` has a type parameter to store host-specific data, which in
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// phase, pairing together a compiled module as well as a set of imports.
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// this case we're using `4` for.
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// Note that this is where the wasm `start` function, if any, would run.
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let mut store = Store::new(&engine, 4);
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println!("Instantiating module...");
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let instance = linker.instantiate(&mut store, &module)?;
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let imports = [hello_func.into()];
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let hello = instance.get_typed_func::<(), ()>(&mut store, "hello")?;
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let instance = Instance::new(&mut store, &module, &imports)?;
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// And finally we can call the wasm!
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// Next we poke around a bit to extract the `run` function from the module.
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hello.call(&mut store, ())?;
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println!("Extracting export...");
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let run = instance.get_typed_func::<(), ()>(&mut store, "run")?;
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// And last but not least we can call it!
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println!("Calling export...");
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run.call(&mut store, ())?;
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println!("Done.");
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Ok(())
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Ok(())
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}
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}
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