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36
hello_world_native/build.gradle
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36
hello_world_native/build.gradle
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// https://play.kotlinlang.org/hands-on/Introduction%20to%20Kotlin%20Native/02_CreatingAProject
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plugins {
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id 'kotlin-multiplatform' version '1.3.31'
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}
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repositories {
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mavenCentral()
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}
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kotlin {
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// For ARM, should be changed to iosArm32 or iosArm64
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// For Linux, should be changed to e.g. linuxX64
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// For MacOS, should be changed to e.g. macosX64
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// For Windows, should be changed to e.g. mingwX64
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macosX64("macos") {
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binaries {
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executable {
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// Change to specify fully qualified name of your application's entry point:
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entryPoint = 'sample.main'
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// Specify command-line arguments, if necessary:
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runTask?.args('')
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}
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}
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}
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sourceSets {
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// Note: To enable common source sets please comment out 'kotlin.import.noCommonSourceSets' property
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// in gradle.properties file and re-import your project in IDE.
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macosMain {
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}
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macosTest {
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}
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}
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}
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// Use the following Gradle tasks to run your application:
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// :runReleaseExecutableMacos - without debug symbols
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// :runDebugExecutableMacos - with debug symbols
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